﻿using System;
using System.Runtime.Serialization;
using System.Collections.Generic;

namespace OnlineGameLibrary.Contract
{
    [DataContract(Namespace="http://gameservice")]
    public class GameConfig
    {
        public GameConfig()
        {
            ConfigDict = new Dictionary<string, object>();
        }

        [DataMember]
        public string GameIdentityName { set; get; }

        [DataMember]
        public Dictionary<string, object> ConfigDict { set; get; }
    }
}
